09:30 pm: *enjoy the sauce*
There was an article on Kiro5hin a recently about the translation of pen and paper RPG's into computer games, specifically the rule systems. The author made some interesting points, some valid, some not.
It got me thinking.
The only reason to do a straight translation of a rule system from a pen and paper game to a computer game is marketing. Many times, a system lends itself to a straight translation: in fact many things that can be tedious in actual pen and paper play are eliminated. Look at the Colossus port of Avalon Hill's Titan or the many RISK clones for example.
But games with more complex rules, it tends to be silly. Complex rules in a pen and paper game are not usually there to increase the strategic depth of the system, but rather to increase it's vocabulary. In a computer based system, increases in vocabulary can be had in many other ways (graphics, sound, &c.).
Complexity should only be added to a computer system when it adds to the strategic value. An example from the pen and paper realm would be the terrain bonuses and penalties in Titan. The add a good deal of complexity and lots of special cases to an otherwise very clean and elegant strategic combat system. But the increase in depth they give the system is
huge. Without it, Titan would be a different game (and not a very fun one at that).
What is the difference between depth and vocabulary, you ask? This is best explained by example.
Take Fallout: In combat, you can kick or punch somebody. You have different stats for both, and they may have slighty different characteristics, but essentially they are the same attack, from a strategic point any way. They are simply added vocabulary. And this is a good thing. It adds to the reality of the game. It also comes at no cost in comlexity, as they rules do not vary for the different attacks, only the graphics and a few minor statistics.
Once again Fallout: Different weapon classes have different effects on different types of armor. This ads stategic depth. Should you keep a Desert Eagle around, even though you have a plasma rifle? Should you keep a knife in your spare hand? All these decisions have strategic value. This ads depth. Depth is better than vocabulary.